Game 17: Ship It!

The last pre-pandemic game I ever made. We both liked the premise of this game on paper but we didn't really have it "working" until about 3 hours before the deadline. I remember saying multiple times to Ursagames, "I hope this game is fun." With just a few hours to spare, we managed to borrow one person from another team to do a playtest for us and he seemed to have fun which was a huge relief.


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