My original title for this game was "Dario teaches typing."
My first narrative focused game since Puppertrator. I'd never posted any non-comedic writing before making this game, so it was a huge step outside my comfort zone. Alpha Beta Gamer wrote a very nice article about it. It's always surprising to see stuff like this, like not only did another human I've never met play my game, they then took the time to write about the game and their experience with it.
This game was made for Triple TriJam, which meant that I had 9 hours to make it, and at each 3 hour benchmark I had to post what I had. This meant that I had to sketch out the game in 3 hours, polish it for 3 hours, and then polish it again. These hours did not have to be contiguous, and I didn't count playtesting with other people as part of the time.
In between 2 milestones Jose Pacio did a playtest for me over screen-share and gave me some feedback. He helped me figure out that I was missing a third act.