Another game featuring Ryan Yoshikami's sound design talent. I had been sitting on the idea for this game in my head for a long time but never actually put it together. I envisioned a square plane where you are shown discrete points (stars?), and you need to build a curve that intersects all of those stars by composing mathematical functions together.
When I actually went to build it I realized in order to place the stars I needed to build the "answer" curve anyway, so I may as well just cut out the middle man and display the whole curve.
What I really like about this game is that it's essentially just a sorting puzzle. "You have 6 things, place 4 of them in the correct order." At the basic level that's not a very fun or interesting game (but it's very accessible! which is important for a game jam game). The context around how you know you're getting close to the correct arrangement is what makes it so compelling. You can brute force every level, but I think most players don't.
I also think it presents mathematical concepts that you learned in school in a very fun and interesting way. To quote one of my itch.io comments: "HAH SINE GO BRRRRR"