I was invited to participate in Rami Ismail's Meditations. The game was supposed to be made in about 6 hours and would be "aired" on a date of my choosing, as long as the date wasn't already taken. Making a game in 6 hours is a really tight scope, I would want to make something really simple but still feels like a game, it made me think of Jump Rope Game, a game that I made solely because of its tiny scope.
I don't really keep track of when my games are released (writing this blog was an interesting exercize in research of my own work). Itch.io says I released Jump Rope Game on March 3rd. March 3rd was still an available to sign up for Meditations! It was a match made in heaven. So I spent 6 hours remaking a game that took me 20 minutes to make.